2021 Path Tracer

A year long real-time path tracing project with six other programmers at BUas.

2020 Temple of Giants

A second year university project in Unreal Engine 4 in cooperation with other programmers, artists and designers.

2018 Ray Tracer

A forward ray tracer, built in my first year at BUas in eight weeks.

2019 Inktopus

A project in my first year at BUas. Made alongside artists and designers in eight weeks.

2018 Voxel World

My first attempt at making a Minecraft clone in a solo project in c++.

My Skills

C & C++

Very proficient
C++17 and some C++20
Memory management on PC and PS4
Template programming
C programming certificate

DirectX12 & OpenGL

Since 2016
Voxel rendering
Abstracting graphics APIs
Good hardware knowledge for optimizing
PBR, Probability Theory and more

Java

Since 2012
Maven build management
MySQL integration
Modding existing games

Unity

Proficient
C# Scripting for projects at BUas
Games made for PC and Mobile

Git & Perforce

Since 2012
Git for personal projects
Perforce for projects at BUas

Unreal Engine

Proficient
Small and large teams
Multiple games made
C++ and Blueprinting


About Me

Hi! I'm Jan, and I like making games. I started experimenting with web development and Java when I was about 12 years old. I immediately fell in love and have been programming ever since. I started a Minecraft server network for which I created many different gamemodes played by tens of thousands of players over the years. I then did some freelance programming before joining Breda University of applied sciences' games programme. Here I learned a lot more about graphics programming, C++, deep learning and many other interesting topics.

Besides programming, I enjoy playing guitar (poorly) and cooking. The cooking makes up for my bad guitar playing (at least in the eyes of my girlfriend!). Feel free to write me an e-mail if you would like to know more about me.

Location

Breda, Noord-Brabant
The Netherlands